Project: Gauntlet - no relation to the arcade game of the same name.
The ultimate aim of Project: Gauntlet is to create - in a short period of time, a small, elegant independent video game - presented in full 3D, utilising the Unity game engine - for propagation to iPhone and Web Browser.
Simplicity and Elegance are the qualitative metrics against which we judge the design of Project: Gauntlet - following the philosophy that a Work is complete not when there is nothing left to add, but nothing left to take away.
This blog will serve to track the progress of our various team members - to capture the victories and the difficulties inherent in an independent development and to serve as a reference for others seeking to follow the same path.
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