Project: Gauntlet - Current Iteration

Friday, December 11, 2009

Realtime manipulation of an animated mesh and bones in Unity



As mentioned - this is a short and.... ok... video demonstrating realtime modification of a standard animated biped mesh. You can do anything really, this is just a simple demonstration of making an Alien-esque creature from a biped.

Await, with trembling anticipation, the performance of multiple realtime-modified entities on the iPhone.

Forecasts? Hypotheses?

Tricky.

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